Here is where I’ll be posting about any tabletop games I’ve been playing.
The first one will be Arkham Horror: The Card Game, but I am planning on a Lord of the Rings one too, as well as Star Trek: Frontiers and/or Mage Knight, Halls of Hegra, Brass: Birmingham, Obsession, Spirit Island, Heat: Medal to the Metal, Marvel Champions etc.
Basically a bunch of solo games because multiplayer games require another human.
I know, right?
Hold onto your socks lest they be blown clear from your body.
As writing is hard, and recording what happens in each round is massively time-consuming, this page will be updated slowly.
Here’s the list of ones that I have actually written more than nothing about:
More to come. Maybe.
Tabletop game posts (Most recent first)#
This is where I’ll be collating and playthrough episodes of Fire in the Lake:
R1: Henry Cabot Lodge R2: LRRP « Back to Posts
1st Dec 2025
What am I even doing? This game is massive and complex and I had enough trouble writing about my playthrough of Vantage.
But I will do my best, I have the Tru’ng bot to play against, and some software that someone wrote to help process the spaces when I get lost.
I shuffled up the pivotal event cards to choose which faction I should play, and ended up with the Viet Cong.
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Round 2 Current Event: LRRP US VC ARVN NVA
On Deck Event: Coup! Nguyen Cao Ky
The first event is LRRP. This is the background the game gives on this event:
Veteran or specially trained forces often augmented with Vietnamese irregulars usually carried out Long Range Reconnaissance Patrols into enemy territory. The Studies and Observation Group or SOG was the ground element of the US air war against the Ho Chi Minh Trail as illustrated by Project Tiger that spotted for and marked enemy trail activity for prosecution by US air assets.
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Welcome to episode one of me playing Vantage and then writing about it for nobody to read.
The first part of the game is always the same; the ship is en-route to some planet, things mysteriously go wrong, we crash land on the planet.
I randomly assigned myself characters and skills, and ended up playing as Emelien, The Scholar, which means I gained an engage skill token.
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Welcome to a blog about me playing Vantage and then writing about it for nobody to read.
While a single turn in Vantage is pretty quick, taking maybe a minute or two maximum, where the majority of that time is spent finding the correct card and matching book, writing down what I did and then writing it here takes far longer.
Read about the first playthrough here!
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Whoa, day four of actually playing this single game of Fate of the Fellowship. It is nearly over, and to be fair to myself, the majority of the time has actually been writing this blog about it. I know no one will actually read it, but it is making the game more interesting for me.
Turn 21 Actions (Frodo, Sam, Legolas) Well, I think I am going to have to leg it from Rohan to Gondor, so it’ll need to be four moves for the hobbits.
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Turn 13 Actions (Frodo, Sam, Legolas) Legolas’ actions:
Walk Silently: +1 stealth token Sure Shot on Moria: Removes 1 shadow troop Travel from Gladden Fields to Moria, bringing 3 elven troops along Attack Moria Shift Eye to Misty Mountains Roll one die: Exchange, remove 1 elven troop and 1 shadow troop Frodo and Sam’s action:
Prepare: discard Mordor, +1 valor token Turn 13 Player Cards Rohan Gondor Turn 13 Shadow Cards Reinforce Umbar +1 shadow troop in Umbar Move two Nazgûl closer to Frodo (two move from Mirkwood to Dale) Reinforce Núrn +1 shadow troop in Núrn Shift Eye to Frodo’s region (Dale) Reinforce Dunland +1 shadow troop in Dunland Deploy 3 Nazgûl from Mordor to the Eye Move one from Mordor to Dale Move two from Rohan to Dale Dale is a tiny region that now has five Nazgûl flying over the hobbits’ heads.
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Turn 9 Actions (Frodo, Sam, Legolas) Legolas’ actions:
Travel from Dol Guldur to Lórien, bringing 2 elven troops along Travel from Lórien to Fangorn Forest, bringing 1 elven troop along Travel from Fangorn Forest to Isengard, bringing 1 elven troop along Event (doesn’t count as an action): Gifts from the Elves, give a Valor token to Player 1 Capture: Isengard, discard two Valor tokens and Mirkwood Sure Shot: spend one stealth token to move one Nazgûl to Mordor Frodo and Sam’s action:
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Onwards to turn 3. Haven’t played this for a few days now, but blogging about it is helping me stay engaged with it. Also it’s a really useful reminder as to where I’ve got - which is nowhere.
Turn 3 Actions (Frodo, Sam, Legolas) I am looking at the Shire and see that there are two Nazgûl hovering around, and Frodo and Sam only have one stealth card. I could move once, creeping towards Rivendell, and bring Merry and Pippin along, then hopefully on their turn they can haul Frodo and Sam along too.
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Yes, it is episode one of me attempting to play The Lord of the Rings: Fate of the Fellowship.
I have read the rules a couple of times, watched a couple of play-throughs, read through the forums on Board Game Geek1, and have set up the board.
As mentioned in the home page for this game on this site, I will be attempting the starter objectives:
Attain the Blessing of the Elves Saruman, Your Staff Is Broken Challenge Sauron Destroy the One Ring And I’m playing two-handed with these characters:
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