Whoa, day four of actually playing this single game of Fate of the Fellowship. It is nearly over, and to be fair to myself, the majority of the time has actually been writing this blog about it. I know no one will actually read it, but it is making the game more interesting for me.
Turn 21 Actions (Frodo, Sam, Legolas)
Well, I think I am going to have to leg it from Rohan to Gondor, so it’ll need to be four moves for the hobbits.
Frodo and Sam’s actions:
- Prepare: discard Rohan for a resistance token and gain a friendship token due to Elrond’s support
- Travel from
Helm's Deep
toEdoras
, bringing Merry and Pippin, discarding Rhudaur to avoid rolling a search - Travel from
Edoras
toDrúadan Forest
, bringing Merry and Pippin - Travel from
Drúadan Forest
toDrúadan Forest
, bringing Merry and Pippin
Legolas’ action:
- Sure Shot at
Osgiliath
, spend Mirkwood and remove 1 shadow troop
Turn 21 Player Cards
- Rhovanion
- Mirkwood1
Turn 21 Shadow Cards
-
Advance: Near Harad to Helm's Deep
- 2 shadow troops move from
Drúwaith Iaur
toFords of Isen
- 1 shadow troop moves from
Near Harad
toHarondor
- 2 shadow troops move from
-
The Drums of War
- +1 shadow troop in
Minas Morgul
- +1 shadow troop in
Barad-Dûr
- +1 shadow troop in
Udún
- +1 shadow troop in
-
Advance: Near Harad to Helm's Deep
- 1 shadow troop moves from
Harondor
toSouth Ithilien
- 1 shadow troop moves from
Eeep, Helm’s Deep might fall before we can destroy the ring. I have 4 more turns to use, maybe I can get Éowyn back home to defend before I lose three more hope?
Turn 22 Actions (Merry, Pippin, Éowyn)
Well, Éowyn should probably run back to Helm’s Deep, just in case.
Éowyn’s actions:
- Travel from
Osgiliath
toMinas Tirith
, taking 1 Rohirrim along - Travel from
Minas Tirith
toDrúadan Forest
, taking 1 Rohirrim along - Travel from
Drúadan Forest
toEdoras
, taking 1 Rohirrim along - Travel from
Edoras
toHelm's Deep
, taking 1 Rohirrim along
Merry and Pippin’s action:
- Give us a Song!, gain 2 hope, spend 3 friendship tokens
Turn 22 Player Cards
-
Skies Darken
- Threat increases, now draw four shadow cards each time
- Move the Eye to Gondor
- +3 shadow troops in Tharbad
- Shuffle shadow discard pile and replace
- Mirkwood
Turn 22 Shadow Cards
-
Advance: Near Harad to Helm's Deep
- 2 shadow troops move from
Fords of Isen
toHelm's Deep
- Battle: Two dice:
Overrun
andNazgûl!
2 - Remove one Nazgûl from the game
- 2 shadow troops move from
-
Advance: Núrn to Minas Tirith
- 2 shadow troops move from
North Ithilien
toOsgiliath
- 1 shadow troop moves from
Udûn
toNorth Ithilien
- 8 shadow troops move from
Mount Doom
toUdûn
3 - 2 shadow troops move from
Núrn
toPlateau of Gorgoroth
- 2 shadow troops move from
-
Reinforce Moria
- +1 shadow troop in
Moria
- Roll a search in Frodo’s region, no Nazgûl and no shadow troops in Frodo’s location, so no rolling
- +1 shadow troop in
-
Reinforce Dunland
- +1 shadow troop in
Dunland
- Move two Nazgûl closer to Frodo’s region (two move from Rohan)4
- +1 shadow troop in
Turn 23 Actions (Frodo, Sam, Legolas)
Ok, it is time to challenge Sauron, power on through Mordor to Mount Doom, and throw that ring into the fire.
Legolas’ actions:
- Muster in
Minas Tirith
, +1 Gondor troop, spend a friendship token - Travel from
Minas Tirith
toOsgiliath
, bringing 3 Gondor troops, 2 Rohirrim troops, and 2 elven troops along - Travel from
Osgiliath
toNorth Ithilien
, bringing 3 Gondor troops, 2 Rohirrim troops, and 2 elven troops along - Walk Silently: Gain one stealth token
I have now completed the objective Challenge Sauron. The Eye shifts to Ithilien, and all shadow troops in Mordor move to Udún
, which is a lot. There are now 16 shadow troops in that location.
It is now possible to attempt to Destroy the One Ring.
Frodo and Sam’s action:
- Travel from
Drúadan Forest
toMinas Tirith
, bringing Merry and Pippin along
Turn 23 Player Cards
- Rohan Lends Horses
- Rohan (discarded due to hand-limit)
Turn 23 Shadow Cards
-
Reinforce Near Harad
- +1 shadow troop in
Near Harad
- Deploy 3 Nazgûl from Mordor to the Eye
- Two move from Rohan to Ithilien, one from Gondor to Ithilien
- +1 shadow troop in
-
Advance: Dol Guldur to Erebor
- 1 shadow troop moves from
Southern Mirkwood
toOld Forest Road
- 3 shadow troops move from
Dol Guldur
toSouthern Mirkwood
- 1 shadow troop moves from
-
The Drums of War
- +1 shadow troop in
Minas Morgul
- +1 shadow troop in
Udún
- +1 shadow troop in
Barad-Dûr
5
- +1 shadow troop in
-
Advance: Isengard to Helm's Deep
- Battle in
Helm's Deep
- Roll two dice:
Rout
andNazgûl!
- Remove 1 shadow troop
- Remove 1 Nazgûl from the game6
- Battle in
Turn 24 Actions (Frodo, Sam, Legolas)
The only goal now is to get Frodo and Sam to Mount Doom
. There are currenly no shadow troops at that location.
The quickest route, and honestly the only route available due to how many cards and shadow troops are left, is to go from Minas Tirith, to Osgiliath, to South Ithilien, to Minas Morgul, and finally on to Mount Doom.
There I can spend one action to throw the ring into to fire, roll a final search, and hopefully survive.
To do this I will need 8 stealth symbols. I currently only have 4. I am now thinking I should have saved those stealth symbols that Legolas was generating. I am not sure I can easily move through Mordor now without dealing with the search rolls.
Legolas will have to generate a stealth token as there aren’t any more resistance cards left in the draw deck. By my calculations there is one more event card, one more valor card, and two more resistance cards left. That event may prove crucial, we will have to see how this plays out. I am not feeling particularly hopeful despite it being a 7/8. My personal hope level is more at a 2 right now.
Legolas’ action:
- Walk Silently: +1 stealth token
Frodo and Sam’s actions:
Urgh, well, I am kind of stuck as I don’t want to leave Minas Tirith
and risk losing search rolls and then just losing the game entirely. I do have one more turn I could use for Frodo and Sam, and Rohan Sends Horses might be useful to get to South Ithilien
for free.
- Prepare: convert Enedwaith into a resistance token, gain 1 friendship token
- Prepare: convert Gondor into a resistance token
- Prepare: convert Mirkwood into a resistance token
- Prepare: convert Rhovanion into a stealth token
Turn 24 Player Cards
- Dale
- Elven Cloaks and Rope
Say whaaat? What a fortuitous event to draw right now!
I will play Conflicting Orders to move the shadow troops in Osgiliath
to South Ithilien
so Frodo will (hopefully) not need to roll an extra search while moving, and give Minas Tirith
a bit of breathing space.
Turn 24 Shadow Cards
-
Advance: Near Harad to Helm's Deep
- Move 3 shadow troops from
South Ithilien
toOsgiliath
- Move 1 shadow troop from Near Harad to
Harondor
- Move 3 shadow troops from
-
Advance: Dol Guldur to Erebor
- Move 1 shadow troop to
Woodland Realm
- Battle, roll one die:
Rout
, remove 1 shadow troop - Move 3 shadow troops from
Southern Mirkwood
toOld Forest Road
- Move 1 shadow troop to
-
Advance: Núrn to Helm's Deep
- Move 3 shadow troops from
Osgiliath
toMinas Tirith
- Battle, roll three dice:
Rout
,Rout
,Exchange
, remove 3 shadow troops and 1 Rohirrim troop7
- Battle, roll three dice:
- Move 1 shadow troop from
Minas Morgul
toSouth Ithilien
- Move 3 shadow troops from
-
Reinforce Moria
- +1 shadow troop in
Moria
- Move two Nazgûl to Frodo (two from Ithilien to Gondor)
- +1 shadow troop in
Turn 25 Actions (Merry, Pippin, Éowyn)
Whoa, final turn for Player 2. They need to keep the Eye away from Ithilien and Mordor long enough for Frodo to hoof it to Mount Doom. Let’s go!
Éowyn’s action:
- Attack in
Helm's Deep
8- Shift the Eye to Rohan
- Roll one die:
Exchange
, remove 1 shadow troop and 1 Rohirrim troop
I would say that was a successful gamble. There are no shadow troops right next to Helm’s Deep and with only one more shadow card draw to go, it is unlikely to be flipped to a stronghold.
Merry and Pippin’s actions:
- Travel from
Minas Tirith
toOsgiliath
with Frodo and Sam - Travel from
Osgiliath
toSouth Ithilien
with Frodo and Sam, discard Eriador to ignore a search roll - Loyal Friend: Gain 1 friendship token
- Do nothing for the fourth action
Turn 25 Player Cards
- Misty Mountains
- Dale (discarded due to hand limit)
Turn 25 Shadow Cards
-
Advance Núrn to Erebor
- Move 3 shadow troops from
Old Forest Road
toWoodland Realm
- Battle: Roll three dice:
Exchange
,Exchange
,Rout
- Remove 3 shadow troops and 1 elven troop from
Woodland Realm
9 - Move 1 shadow troop from
North Ithilien
toDagorlad
- Move 16 shadow troops from
Udûn
toNorth Ithilien
- Move 1 shadow troop from
Barad-dûr
toUdûn
- Move 3 shadow troops from
-
Reinforce Near Harad
- +1 shadow troop in
Near Harad
- Move 2 Nazgûl closer to Frodo (two from Gondor to Ithilien)
- +1 shadow troop in
-
The Wheels of Saruman
- Break Oath: Remove 1 Gondor troop from
Dol Amroth
and 1 elven troop fromGrey Havens
- Break Oath: Remove 1 Gondor troop from
-
Reinforce Dunland
- +1 shadow troop in
Dunland
- Deploy 3 Nazgûl to Frodo (all remaining 5 Nazgûl are now in Ithilien)
- +1 shadow troop in
Turn 26 Actions (Frodo, Sam, Legolas)
This is it, the final round, where we are either going to destroy the one ring, or be mauled by Nazgûl.
Legolas’ action:
- Walk Silently - gain a stealth token (just in case)
Frodo and Sam’s actions:
Right, here we go.
- Travel from
South Ithilien
toMinas Morgul
with Merry and Pippin, spending two stealth tokens - Travel from
Minas Morgul
toPlateau of Gorgoroth
with Merry and Pippin, discarding Ithilien - Travel from
Plateau of Gorgoroth
toMount Doom
with Merry and Pippin, spending two stealth tokens - Destroy the One Ring: Spend 5 resistance tokens
- Roll a search with 1 search die:
Exposed
, lose one hope
- Roll a search with 1 search die:
And that’s it - objective Destroy the One Ring is completed.
Right down to the wire too. If I didn’t win the game there I am not sure I would have won at all. I am now out of cards to draw, so I would have lost two hope, I suspect Minas Tirith would have been turned into a stronghold soon due to the massive shadow army in North Ithilien, which would have lost me another 3 hope, and then I would have had to have rolled a search with seven search dice.
I may still have won though, as I had a resistance card and three friendship tokens in Player 1’s hand, and six resistance cards in Player 2’s hand to help with those re-rolls.
Anyway, well done me.
Here is a picture of the final board position:

« Part IV | Part V |
19th August 2025
-
The final resistance token! All is not lost! ↩︎
-
Another lucky roll ↩︎
-
Nice ↩︎
-
Good thing this card came out after reinforcing Moria or I’d have had to roll a search ↩︎
-
Yikes, there are only four shadow troops left in the supply ↩︎
-
Éowyn is a Nazgûl killing machine. That’s four killed now. ↩︎
-
Another successful defence of Minas Tirith! ↩︎
-
There is a chance I can kill this shadow troop and not worry about losing 3 hope when it becomes a stronghold ↩︎
-
I think I did that right. I still remove the shadow troop even when I cannot remove an elven troop ↩︎