Round 2

Current Event: LRRP US VC ARVN NVA

On Deck Event: Coup! Nguyen Cao Ky

The first event is LRRP. This is the background the game gives on this event:

Veteran or specially trained forces often augmented with Vietnamese irregulars usually carried out Long Range Reconnaissance Patrols into enemy territory. The Studies and Observation Group or SOG was the ground element of the US air war against the Ho Chi Minh Trail as illustrated by Project Tiger that spotted for and marked enemy trail activity for prosecution by US air assets.

As the next event is a Coup! that means that a monsoon is in effect.

The US is up next, and what does it do?

= US Start Turn =

Consulting the Eligibility Table we can see that the US does not play its pivotal event, so we move on to checking if it will play the LRRP event. It will only do this if the event is critical to the US and effective. However the US does not care about this event, and so skips it. The next eligible is me, the VC, and I could choose a critical event (LLRP is critical to the Viet Cong) and so the US will play an Op only round, blocking me from being able to play the event.

But which Operation will the US perform?

To the Trung cards!

  • Draw Trung card US-D:
    • 2 or more spaces with Support and Underground Guerrillas? ❌
  • Draw Trung card US-C:
    • COIN-controlled Pop + Patronage >= 42? ❌
  • Draw Trung card US-B:
    • Any 2+ Pop space not at Active Support has COIN Control and US pieces? ✅
    • US pieces in any space with 4+ NVA Troops or vulnerable Base? ❌
    • FLIP CARD
  • Flipped Trung Card US-BB:
    • All LoC routes from Can Tho to Hue blocked and shaded M-48 is not in effect? ❌
    • Sweep, but that is ineffective
  • Draw Trung card US-A:
    • Any 2+ Pop space not at Active Support has COIN Control and US pieces? ✅
    • US pieces in any space with 4+ NVA Troops or vulnerable Base? ❌
    • FLIP CARD
  • Flipped Trung Card US-AA:
    • Train Operation ✅

US Train Operation

  • Train in Pleiku-Darlac

    • Place 3 x ARVN Troops
    • Place 3 x ARVN Police
    • COIN Control added
    • COIN Control plus Patronage goes from 41 to 42
    • Activation roll against a 3 = 6 ✅
  • Train in Saigon

    • Place 2 x ARVN Rangers
  • Train in Quang Tri-Thua Thien

    • Place 2 x US Irregulars
    • COIN Control added
    • COIN Control plus Patronage goes from 42 to 44
  • Train in Binh Din

    • Place 1 x US Irregular
  • Saigon selected to transfer Patronage to ARVN resources

    • Decrease Patronage by 3 to 18
    • COIN Control plus Patronage goes from 44 to 41

= US End Turn =

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1st Dec 2025